So, recently I’m working on a game more for learning reasons and when it comes to creating an interior design I run into a problem with the lights, I need an environment with lots of lights in different places, I’m using baked for now but I intend to change to mixed after I solve this problem, anyway when I bake the lights they get these visual bugs (the corridors are divided into several pieces to facilitate occlusion and if I want to change something en masse in the future I just have to change the prefab instead of going aisle by aisle changing) below are some light settings from my project
(image of visual bugs)
I would put my lighting settings, the texture with emision and the light that is in the lights, however as a new user I can only put one image per post
in my final result, assuming that there will be something like 2 lights per room and I intend to have a large space with something between 600 rooms, I would need an absurd amount of lights, does anyone know an alternative to maintain the appearance of the lights but without needing to have 1500 point lights please let me know