visual defects - field of cells

Hello, please tell me how to fix the problem of visual defects between the drawn cells -


Hello @Kurtav , this is KurtDE!

Not sure how you’re putting those up since you didn’t say… check the filter mode on your art to make sure it’s not “bleeding in” from nearby edges.

Another thing to try is to “oversize” the tiles a little bit, like scale of 1.001f or so in all directions.

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2d- tile palette - isometric
Components - tilemap, tilemap renderer, grid
I tried to change the scales in the tilemap component in different ways.To resize the layering of a cell to another cell that is next to it. It did not help

7478881--919669--small0.jpg

can try some of these tips also, have collected similar issues over here

I draw a little extra on the edges so that one tile protrudes into another just a bit.