I made an ok hyperspace tunnel using the regular particle effects and wanted to see if I could make a better one with VFX Graph.
The old particles had velocity over life with orbital settings.
I can’t work out how to duplicate that with VFX, so any help/guidance would be much appreciated.
Please forgive me…I have no idea what a cross product is, therefore no idea how to base anything on one
I have messed about with all the force nodes though. I imagine i will have to lump together some nodes that do some magic maths calculations.
care to share and shoe the result?
I am struggling too to get ribbons to swirl, im not sure what i should be using to get the particles circling around a point /axis.