Visual Studio 2010 and reloading outside the editor

I’m using Unity 3.5 and VS 2010. When I edit a script in VS and save it, it says:
“This file has been modified outside of the source editor. Do you want to reload it?”

I thought it had to do with the inspector fields in Unity that were created via a script, but it seems to happen with any script file, even the default created script. Is there a way to make it not ask me this every time I save and to default answer “no”?

May it be useful for someone.
To make VS not checking for updates you should go to Tools - Options - Environment - Documents and uncheck “detect when file is changed…” but then you have to reload manually.

Or you can check the box with Auto-load changes