Because mono develop won’t open, I am using Visual studio 2010 (not express), I open the solution that contains my unity scripts and try to instantiate a new game object from a prefab, but it claims that BlockFab (the prefab) does not exist in the current context, so I cannot run the code. I have used this method the same exact way with mono develop, and it worked before, but here it does not.
The line of code:
Instantiate(BlockFab, new Vector3(0.3f, 17.7f, -48.9f), Quaternion.identity);
Any help would be extremely appreciated!