I want to add a custom Classlibary to my Unity project in visual studio that is embedded in an other c# project. But when I right click on references I’m not able to add a new reference like in standard c# project generated in vs. Anyone an idea what i have to do to add a class from an other project.
A very short summary:
- create a dll.
- Put the dll into a folder named ‘Plugins’ inside the Assets folder (Unity 5.0 and later don’t require this, just place in somewhere inside your assets and use the inspector)
But the link explains it a lot better ^^ (after following the link, click next for more info on how to do all of this, as this topic spans several pages in the manual)