Visual Studio build not working

Hey guys, I made a Unity demo so I can test with Windows Store(I was following a tutorial). I built it with Visual Studio 2012, but the game wouldn’t go further than the splash screen. But when I ran it in Desktop mode the game ran correctly. I made a C# XAML build in unity, and in Visual Studio it built successfully but the app didn’t run correctly. What could I do?

First and foremost, you should check Unity log file.

Also check the post pinned to the top of these forums - http://forum.unity3d.com/threads/193455-Getting-started-with-Windows-Development

It has all the info you need to identify issues, and if after following these tips you still cant figure out what is wrong, then you can post back here with all the info you have found.

-Kyle

But what’s weird is that I tested the build on Android and it worked right–so every platform I own besides Windows 8 work.