I’m trying to setup my debugging pipeline to test my game on the iPad, but when I try to attach Visual Studio the iPad is not shown in VS. Interestingly the iPad is actually shown in the Unity Console when connected using a USB cable, and XCode both via USB and Wifi.
'Till now I failed to find propper instructions on how to fix this problem. Does someone have any suggestions how to debug this?
- Mac Studio M1 Ultra
- MacOS 13.0.1 (22A400)
- Unity 2020.3.39f (intel)
- XCode Version 14.1 (14B47b)
- Visual Studio for Mac 17.4.1 (build 28)
- iPad (10th Generation)
- iPadOS 16.0
