Hi,
Has anyone been able to use the Visual Studio Graphics Analyzer to profile their app? I can capture a frame ok in Visual Studio 2017, but when I click on the frame, it opens the Visual Studio Graphics Analyzer but its empty with no frames…
Thanks!
Tony
I’m not sure what’s going on there. I suppose it’s possible that there’s a bug with profiling in Unity properly on 2017 - have you tried 2015? Can you make sure you’re following the process outlined in this (
) video?
Yes I was following that process. I fixed it by uninstalling visual studio and reinstalling it again, and now it magically works
Thanks!
Tony