Visualization - Audi S5 2008

This is another experimental light and shader test in Unity 5.
Most of the shaders are Unity’s standard shader and others are created using Shader forge.
Post effects are:

Amplify Colors

Super Sampling SSAA

SSAO Pro

Depth of Field

Bloom

Screenshot 1:

Screenshot 2:

Unprofessionally recorded video:

5 Likes

Very nice!

Brilliant! :hushed: Looks smooth, thanks for sharing! :sunglasses:

thanks guys!

Awesome! I’m into cars myself) Is there any HOW-TO on that? That would be pretty handy!
But mostly I’m interested in car paint and reflection. Is that built-in reflection probe on high res? What shader did you use for car paint?

this is awesone, the only point that would be to improve is the shadow Under the car IMO, but awesome indeed

Looking really good!
And I agree with antislash, that shadow should be improved.