Hey guys. I´m pretty new to Unity, though I have taken good steps towards creating an archviz experience with Vive thanks to these forums.
My Question is: I am using the VRTK library with HTC vive. I am also using the green colored straight-line type of controller pointer to move around. When I point to the walls I usually end up with half of my head through the wall and its annoying. Is there a way to avoid this? Ive incremented the collsion boxes` size and it doesnt work. Or maybe a solution is to make it possible for the player to only be able to teleport to where he points on the ground.
Thankyou!