Hi,
Since upgrading my project from 2019.x to 2020.2 and setting up OpenXR I can no longer access the Primary Button on a Vive controller (above the thumbpad, to be clear). All other Vive inputs are fine, build for Oculus too, all inputs work. Not sure why, its the only button not working for Vive. I’ve provided images of my projects XR settings below.
I am using the below CommonUsages, which worked in 2019.
if (Controller.inputDevice.TryGetFeatureValue(CommonUsages.primaryButton, out bool primaryButton))
Images