Vive Unity OpenVR SDK bad quality in play mode

Dear developer community

We are developing a Unity Game with Oculus and Vive support.
Currently, we have a problem with the Vive Integration.
We use the SteamVR Plugin version 1.2.0 and The Lab Renderer version 1.0 we also tried it without the Lab Renderer.

For simplicity, I will post a few pictures.
If you start the Game W/o any VR SDK it looks like this
Puu.sh Without SDK Screenshot

When we add then the Oculus SDK it looks like this
Puu.sh Oculus SDK Screenshot

And finally, if we add the OpenVR SDK for the Vive it looks like this
Puu.sh OpenVR SDK Screenshot

Has anyone an idea what might be the cause?
Or has anyone the same problem fixed?

Hi, I have the same problem the quality of oculus compared to vive is much better. I am also using the SteamVR Plugin. A fix for this problem would be great!

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