Voice communication in a multiplayer game

I’m creating a multiplayer game using mirror. I have reached the point where I need to add voice communication between the players, preferably so that I can apply effects, such as interference or hissing like a walkie-talkie. My problem is that this is my first time working with sound and I don’t know how it works in unity, much less in multiplayer. I tried to find information about the implementation of voice chat, but I didn’t find anything. I would be very grateful if you could tell me what is worth studying so that I can implement it myself or recommend some asset.

Hi @NyamaNyama

Unity has a solution for this called Vivox. It is free up to a certain level for indies (5000 peak concurrent users).

Check it out!