Is anyone aware of a way to manipulate a model in unity through the use of voice commands? For instance, if I said “hello”, the model would wave back or do something to acknowledge the user.
Not in an out of the box, multiplatform way. There are some classes in UnityEngine.Windows.Speech, which work in the editor, Windows standalone player and Windows Store player as long as you’re running on Windows 10. They were added specifically for HoloLens, but since HoloLens runs windows, there weren’t any reason to not enable them on other windows 10 platforms.
good to know that anyway; thanks