As a XCOM fan I always wanted to make a similar combat system so I decided to start this project.
In Void Marauders you are a pirate captain, you have to manage a ship, recruit human and alien soldiers and loot and ravage your way across the stars. Here’s an early gameplay test:
I work alone in this game, my main talent is programming but I recently learned to model and texture 3d models so I’m using a combination of my own assets plus store assets.
I would have taken more time to make a good trailer and more content for screenshots but I needed to rush this page to participate in the festival. We’ll have to see if it was worth the effort or not.
As a fellow x-com fan I have to say.
Very nice, but you need a better graphics for sure. (more consistent definitely)
Find yourself some people and this might actually be sell-able.
Finally I didn’t participate in the Steam Festival. I took a good look at my current demo and I thought it wasn’t good enough. Now I still intend to participate in the next one with a better demo so I’m taking steps to add a lot of features and create as much of my own 3D content as possible.