Volume question

This is probably the noobiest question ever but whats wrong here:

bomb1.volume = 1;

It gives me this:

 Type `UnityEngine.AudioClip' does not contain a definition for `volume' and no extension method `volume' of type `UnityEngine.AudioClip' could be found (are you missing a using directive or an assembly reference?)

Im not posting the whole code.

Just as it says, AudioClip does not have a volume variable.
You can set the volume on the AudioSource object, which is the object that plays the AudioClip.