Volumetric Fog options missing [HDRP 7.3.1] [Unity 2019.3.6f1]

Maybe I’m crazy, but the options for Volumetric Fog are missing now. The documentation still says it’s there:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.3/manual/Override-Fog.html

However, this is all I get:
5658928--588928--upload_2020-4-1_15-24-37.png

Hitting the “More Options” button doesn’t do anything either.

I see the options still exist in the asset file and I don’t see anything in the change logs that state it’s removed. What gives?

Check that you have volumetric enabled in the lighting section of your HDRP asset : 5660623--589237--upload_2020-4-2_12-17-8.png

1 Like

Thanks @Remy_Unity , that was exactly what I was missing. I didn’t see anywhere that was necessary and no one else was talking about it so I must have just missed over that.

Still missing

where do I find this? it’s not in my setting

@Monsterwald Things have moved a bit since my screenshot, but the setting I mentioned is the 3rd toggle form your screenshot.
There is no more “high resolution volumetrics” as it can be controlled directly on the volume override component.
If you are still not seeing volumetric fog, check that it is enabled on the camera frame settings.

hm okay, well the issue is, my fog appears to be very noisy and pixelated… that’s the reason I searched for such a property.