Volumetric fog?

Also if the past forum activity is any guide, I think it is usually better to ask questions intended for Unity HD pipeline development staff in the main scriptable pipeline feedback thread. eg Seb has been far more likely to reply to questions in that thread (but have to be a little patient as he tends to answer lots of questions in one go, not every day) than all the individual threads people start, including this volumetric fog one.

Feedback Wanted: Scriptable Render Pipelines

1 Like