Good morrow to you all.
I’ve been making this card game, and encountered a problem that I myself can’t solve.
So, there is a deck of cards (list of strings, the game doesn’t require anything more complex), and a list of players.
Every player can vote a player once, and in a function I want to calculate how many votes each player gets.
for (int i = 0; i < playerAmount; i++)
{
if (votedPlayers.Contains(players*))*
- {*
_ voteCounts*++;_
_ }_
_}*_
votedPlayers contains a string for what player the voter voted for.
voteCounts contains an int for how many votes a player gets.
This really isn’t the proper way to do it since it does not work, so I am asking if the humble community of Unity would know how to help me.
Best Regards,
Kirei