Voxel map editor.

Hello guys!

I am starting my first adventure with unity 3D after couple months of working in a 2D with pixel art. Right now I will try to make a survival demo game just for learning how a 3D game programming works. I want to work with voxels since it was allways my favourite style of graphics. My question is: What should I do? I want to make my own map (not procedurally generated) and I don’t now that I need to start making it as some kind of chunks in voxel art software or code for myself some kind of a terrain manipulator tool like a Terrain tool asset pack. If something like voxel map editor exist, please notify me.

Sorry if I wrote something wrong or my grammatic isn’t as it should be. English is not my first language (pretty common to see sentences like this…) and I am still learning it!

Thanks for your time and also big thanks for help!

Probably watch a minimum of three (3) different voxel tutorials on Youtube.

Regardless if you hand-edit the map or generate it procedurally, you’re gonna need an “engine” to run it, and the tutorials can help you with that.

Once you have a voxel engine running and you understand it, start thinking about making an editor for it, what commands, controls, etc. it should have.

Warning: making 3D editors is pretty much a very advanced topic.

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