Hey everyone,
I’m looking at creating a “design your own gameobject game” (keeping vague on purpose Anyway, it’ll be for a mobile platform and it’ll have moving vehicles, collision and damage detection. I understand that lower poly counts is better and started to look at Voxel programs (like Minecraft). Is it better to start the game design, for a mobile device, using Voxel’s or the regular way using simple model designs? Thanks for everyone’s input. -schwooba