[VR] Additional cameras render to texture issue

Hi!

I have an issue with using additional cameras that render to a render texture with Unity 2019.3.10 / HDRP 7.3.1 / VR Moch HMD (both Multi Pass and Single Pass). The MainCamera is working correctly, the first additional camera render texture is rendered in VR and upside down, the other cameras are rendered correctly:

Any ideas? I also submitted a bug report. Thanks!

Same here. Could you please share the bug report URL, in order to follow the status?

Unity 2019.4.1
HDRP 7.3.1
Oculus XR Plugin 1.3.4
XR Plugin Management 3.2.12

Hi there,

It is fixed in HDRP 7.4.1. I would suggest updating if you can. There are more fixes and performance improvements.
I can’t find the link or the bug…

The bug was still present in unity 2019.3.13 HDRP 7.4.1
Updating to unity 2019.4.16f HDRP 7.4.1 solved the issue.