How easy it is to convert written VR game to non-VR? what about vice versa?
For converter in VR, set it in your scene: Quickstart for Google VR SDK for Unity with Android | Google for Developers
About Game VR for Game Normal, only testing.
It’s just two lines of code if you are using Google VR package.
- To enable or have VR mode - GvrViewer.Instance.VRModeEnabled = true;
- To disable VR mode or have Non-VR mode -
GvrViewer.Instance.VRModeEnabled = false;
我这里有个群,遇到什么问题可以添加这个qq群:210270845, 群里都是做VR 和 AR 的