VR and Non VR conversion

How easy it is to convert written VR game to non-VR? what about vice versa?

For converter in VR, set it in your scene: Quickstart for Google VR SDK for Unity with Android  |  Google for Developers
About Game VR for Game Normal, only testing.

It’s just two lines of code if you are using Google VR package.

  • To enable or have VR mode - GvrViewer.Instance.VRModeEnabled = true;
  • To disable VR mode or have Non-VR mode -

GvrViewer.Instance.VRModeEnabled = false;

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