i am currently working on a project which uses VR to create a better experience for person using treadmills.
Is there any way exists within GVR sdk to control the pace of the user in environment based on his actual speed on treadmill?
Or is it possible to get any metric from built-in device accelerometer that can be helpful in moving the user ahead in the VR environment.
I am new tp VR development. Please help me with this.