Hello!
After updating my project to 2022-3-LTS I am having problems running my VR application both editor and build. The application’s target device is Oculus Quest. When I run it on Quest 2 I can only see a static screen with my scene and when I move my head to the sides they are all black. The issue seems to happen most on Quest 2. I will link some screenshots of my view with the Oculus device.
I am using HDRP, in the previous version of the project 2020 LTS runs fine on both devices (Quest 2 and 3). In 2022 LTS it only runs well on Quest 3.
Software Update/ System Version: 50151600073800510
Oculus version: 69.0.0.576
Oculus version: runtime 69.0.0.570
Unity 2022.3.50f1 LTS

