VR Apps Fail to Run in Simulator

The issue is that the Simulator doesn’t support layered textures. Can you make sure you have Device Target = Simulator and Render Mode = Multi Pass?

Screenshot 2023-07-25 at 14.24.54

Alternatively there’s a visionos_config.h in Xcode, you can change the #define VISIONOS_SINGLE_PASS from 1 to 0.