VR Autowalk problems

Hi Everyone

I’m working on a small Google Cardboard VR project.
I need a autowalk function when the user clicks the google cardboard button.
But all the scripts I have found and tried to adapt don’t work after the new Unity/GoogleVR update.

I am not that good at programming, and could use some help with getting a autowalk script that works.

Thank you all for your help :slight_smile:

What is it that isn’t working after the update?

I just couldn’t get it to work.

I found some scripts which called for GvrViewer.Instance.Triggered and it couldn’t find it.
I am just not sure how to adapt the scripts or how to make them work.