VR cardbord black screen in LWRP

Hi, I’m triying to run the LWRP VR example with cardboard but I got this text in the debug:
“Created eye textures with a “separate” layout. The “multi-pass” stereo mode will be used.”
and the this warning:
“Scriptable Render Pipeline stereo support requires single-pass stereo.”

The result is a black screen.

Using unity 2019.1b with an Samgung S5

Update: With a Samsung S9 works fine, it just log the message “Created eye textures with a “separate” layout. The “multi-pass” stereo mode will be used.” but works fine

Maybe is the OpenGLES3?

Could you please submit a bug report and reply in here with the issue ID?

The case ID is: 1140801

1 Like

Hi,

I’m having the exact same issue with 2019.1.1f1 with xperia z2 device.
EDIT:
This issue appeared after installing and using LWRP.

The devs are still investigating the issue. You can see the current resolution state of this issue here: Unity Issue Tracker - [URP][Mobile][VR] Building project from VR Universal RP template results in black screen