Hi everybody.
I am using this controller.
How can I use it from Unity?
I am using C# and I would like, if possible, to avoid using libraries.
So, how am I supposed to check, in C#, inputs from the controller?
Hi everybody.
I am using this controller.
How can I use it from Unity?
I am using C# and I would like, if possible, to avoid using libraries.
So, how am I supposed to check, in C#, inputs from the controller?
I like using this to check my inputs from random controllers:
I thought it would have been more complex, so thank you!