Hello,
I just started a simple VR project following this tutorial: https://www.youtube.com/watch?v=gGYtahQjmWQ
But I have a trouble with my VR controllers that are located on my left and not front of me. I don’t understand why, and what to do to solve it.
I am using the Oculus Quest 3 with the touch controllers.
Here is the project structure:
Here the Rig:
Here the Tracked Pose Driver of the camera:
And here one controller (left, the right is identical besides the side)
If you need more info, please let me know.
Also, I don’t know if it’s linked, but in my Hand Presence
object I have a script that look for all XR devices and only the HMD is found, not the controllers (even if they are displayed and listed in the XR Interaction Debugger)
void Start()
{
List<InputDevice> inputDevices = new List<InputDevice>();
InputDevices.GetDevices(inputDevices);
foreach (InputDevice inputDevice in inputDevices)
{
Debug.Log(inputDevice.name + inputDevice.characteristics.ToString());
}
}
Meta Quest 3HeadMounted, TrackedDevice
So, what it the parameter I should change to have the controllers in front of me?
Thanks in advance