VR controllers spawning way above camera and far away.

Using the XR Rig in Unity to set up a quick small scene in VR, just to test if I can look around and use the controllers. Looking around works perfectly and the controllers do spawn but they are way above the cameras head, not close to the body & below the camera like in a traditional VR game.

To better explain it, I made a quick youtube vid showing off what happens => Controllers are wonky - YouTube

Double check that your controller prefab and the shape itself have their position set to 0,0,0. I had this issue and was only checking the cubes position and not its parents.