How to actually get a capture of a single window? its the core part of my AR project and I can’t seem to make it work! Help please
Hey. Not sure if this asset is still being worked on, but im trying it out and it works fine on an external monitor but not on my laptops screen. I just get a white screen, but im able to move the mouse around. Has this something to do with it being the integrated graphics card? is there a work around? Best regards.
Did you get this work? I got a white screen also!
Hello, are you able to fix the white screen? If YES, could you please tell how to do it to fix this problem!
I get an error saying that the type or namespace name ‘SteamVR_TrackedObject’ could not be found. And when I try to comment the first line saying #define VDM_SteamVR, I get a lot of errors saying *'*VRSettings’ is obsolete: ‘VRSettings has been moved and renamed. Use UnityEngine.XR.XRSettings instead (UnityUpgradable)’
me as well! really need help in that! using Unity 2019 with Oculus Rift S
For all who are having white screen issue, probably because there are 2 graphics cards (usually on a laptop), when I tried on my Desktop which only has one graphics card, it works.
Then I tried again in my laptop, but make sure to set unity to use the integrated graphics, and it works.
So perhaps this might help to all who experiencing the white screen issue.
I don’t mean to revive a dead forum post, but does anyone have any updated information on this? I got it working in my program I was making which allows people to present to each other using PUN2 etc, so I got it working locally first then went to test it with PUN2 and found that even without the added extras I put in for it to work over a network, the actual gameobjects themselves seem to cause my built programs to crash when you enter a scene with them in, I found online people had similar symptoms to do with using shaders but as of yet I’m unable to find any solution because it being the build and all I don’t know how to get a log of the issue it encountered while running.
Any help would be massively appreciated I am trying to get this program working for this week and this additional function would really make it exceptional. It’s crazy that it is still very hard to find a good way of sharing your screen to unity.
im not a programmer. its saying “m.controllerAttach” doesnt exist
Need to move it outside of the #IF statement it is in. Currently, the variable is only created if Steam VR is enabled and if not then causes error of not exisiting
Which lines i have to move where because i don’t even see these variable in the file