vr headset (acer ah100) showing the far clipping plane too near

It is difficult to tell why this problem arises. But it occurs using the MS Mixed Reality 250 demo, and also when I modified the Unity Tank! demo. A few “meters” away, the view suddenly stops and there is just blackness. No modifications of the clipping planes seems to work. Chapter 5 of the MS Mixed Reality demo (when you are on the beach looking toward the rope bridge) the same problem occurs. I am using the Unity Beta 2.0b8 (because you have to) and the most recent Win10 preview build and the Acer AH100 headset. Thanks.

@cansub There is a beta forum (Case 943170) that I believe is the same problem that I mentioned here. I’m hoping this is the appropriate way to log a “bug” report. I have tried the latest beta (2b9) and I’m still having this same issue.