VR Headset Calibration

I needed to synchronize the position and rotation of the rig and physics headset in the real world.

For example, if I move my thumbstick left and press the calibration button, I turn out at the same place as I was before moving, because my position in the real world has not changed.

Any ideas will be accepted and considered))

Hey there!

You need a reference point in both the real and virtual worlds. When you press the calibration button, the system should record your current position and rotation as the baseline.
After setting the calibration point, whenever you move or rotate in the game (like turning left with the thumbstick), the system should adjust your virtual position and rotation to match the real-world movement. This way, even if you physically haven’t moved in the real world, your virtual avatar will still return to the calibrated point.