VR Headset is not mirrored to game window in builds in 2020.x

I’ve filed a bug report, but if anyone has a short term solution for this, that’d be great.

Seems that in HDRP VR projects in 2020.1 and 2020.2 do not mirror the headset in the game’s window. This has been the default behavior for as long as VR has been around. The game window just draws black now :frowning:

Same issue… I have reported a bug regarding this

Yea I submitted a bug report last week. This seems like a huge bug. Can’t believe no one from Unity has addressed it.