Hi,
I tried to get HTC Vive to work with 2019.3.0f5 and Direct3D12 but I am not getting any thing to be displayed on the headset display.
My Steps:
- Create a new HDRP project with 2019.3.0f5
- Open Package Manager and Add OpenVR
- Go to Project Settings - > Player → Other Settings → Graphics API for windows → Direct3D12 (first in the list)
- Go to Project Settings - > Player - > XR Settings → OpenVR (first in the list)
- Go to Project Settings - > Player - > XR Settings → Stereo Render Mode → Single Pass Instanced
When I play it doesn’t generate any error or warning logs but the display on the headset is blank.
I have an Occulus as well but haven’t tried that but wanted to know if I am missing something.
I will appreciate any help in this regard, even if you are guessing since I am unsure where or how to proceed from here. If anyone got it to work with the same settings above please, if possible package and send me the project.
Thank you