VR in HDRP 2019.3.0f5 with Direct3D12

Hi,

I tried to get HTC Vive to work with 2019.3.0f5 and Direct3D12 but I am not getting any thing to be displayed on the headset display.

My Steps:

  1. Create a new HDRP project with 2019.3.0f5
  2. Open Package Manager and Add OpenVR
  3. Go to Project Settings - > Player → Other Settings → Graphics API for windows → Direct3D12 (first in the list)
  4. Go to Project Settings - > Player - > XR Settings → OpenVR (first in the list)
  5. Go to Project Settings - > Player - > XR Settings → Stereo Render Mode → Single Pass Instanced

When I play it doesn’t generate any error or warning logs but the display on the headset is blank.

I have an Occulus as well but haven’t tried that but wanted to know if I am missing something.
I will appreciate any help in this regard, even if you are guessing since I am unsure where or how to proceed from here. If anyone got it to work with the same settings above please, if possible package and send me the project.

Thank you

UPDATE: Currently VR works only with Direct3D11