Hi
I’m a programmer who makes VR content.
I’m making a PCVR and the light rendering gets weird depending on the distance.
I can only put in one picture…TT
If you look closely at the picture above, it seems that when the distance goes away, the room is half bright and half-shaded.
For the test, Question 2 was written.
If you look at Quest 3, it comes out more clearly.
I would like to ask if any of the seniors who started developing VR content first have solved this phenomenon.