Hi all!
I am interested to make add a VR option to my mobile app (is a non-game app, a simple 3D file viewer).
I am working with unity3D 5.3.x:
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Is possible to build a Mobile App that can runtime switch from normal to VR render?
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Is possible to make an Android app that support both cardboard and gearVR?
Any feedback is very appreciated!
Kenshin
Hi @BabilinApps ,
thanks a lot for your answer and the UnityAnswer hint! 
I’ll try to digg into the problem, I understand that VR on multiple devices is not trivial.
Reading unity docs:
http://docs.unity3d.com/ScriptReference/VR.VRDeviceType.html
I found VRDeviceType.Split and I was wondering if that was an useful setting to use cardboard, but reading your answer I think not.
…I will continue the experimentation, bye!
Kenshin