VR Reticle Pickup and Drop object

Hello everyone, I’m new to unity and learning how to make a VR experience .

I’m trying to pick up an object using reticle on click. I can pick it up and can’t figure out how to drop it.

This is the script I’m using:

#pragma strict
//A private var to store whatever the Parent GameObject is
private var targetParent:GameObject;

//Set the variable that stores the Parent GameObject
public function setTargetParent(t:GameObject){
targetParent = t;
}

//Set the child to be a child of the parent
public function Pickup(targetChild:GameObject){
targetChild.transform.parent = targetParent.transform;
}

This is what I have in GameObject EventTrigger
97215-capture.png

In a script attached to the object that is picked up and dropped:

public void DropMe()
{
    transform.parent = null;
}