VR Single Pass Rendering + Graphics Jobs Toggled On Broken

When I switch to Single Pass Rendering in VR and also toggle on Graphics Jobs (Experimental), I get a horrible flickering as though the screen is trying to display 2 completely separate points of view which are fighting with each other (one view from the camera, and one view from a top-down perspective at what I assume is 0,0,0).

This happened in 5.4 and still happening in 5.5, has anyone else come across this problem?

That is why it is an experimental feature. File a bug report. And answers is not the right place to post such things by the way. After all, most answers are viewed only by the community members and not by unity staff.