I am using a pretty decent graphic card, GeForce GTX 260. However when I launch unity3d web application in my Chrome Browser I always get the following message:
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 8.17.11.9745]
Renderer: NVIDIA GeForce GTX 260
Vendor: NVIDIA
VRAM: 1 MB
D3D: VRAM amount suspiciously low (less than 32MB for PS2.0 card)
Number in the VRAM section varies from 1MB to 4MB, but is definitely not enough to run the game with the full quality.
I don’t think the problem is my application because I get the same result running the samples on the Unity homepage.
So my questions are:
- Does anyone know a method to allocate more VRAM?
- Is there a way to detect the allocated VRAM by unity script? (I know that SystemInfo.graphicsMemorySize gives me the memory size of the GPU itself but this is not the size of VRAM actually allocated.)
BTW, I am using Windows 7(x64) and latest Chrome(11.0.696.65)
Thanks you very much everyone!