We are working on the same Project, but in the Rendering Statistics Windows the ammount of our VRAM is different, for example, with MacBook Pro and Mac Pro we can use only 256 Mb of VRAM.
Infact, we have noticed that the time render is faster for the iMac…
Could someone clarify this aspect? Are there any settings in Unity to afford?
Thanx in advance…
Bye Michele
P.S. Unite2008 was Fantastic, we are waiting the next meeting as soon as possible
How much VRAM is reported by OS X on each machine?
Unity just displays VRAM amount as reported by the operating system. If it says 256MB, then Unity believes it’s 256MB
About the speed: GeForce 8800 is definitely faster than GeForce 8600, no matter what is the VRAM amount (yes, VRAM size has almost no effect on performance). Why MacPro would be slower, I don’t know though.