And Unity? ![]()
Yeah that would be awesome. Would love to have the V-ray materials available in Unity, though unity’s standard shader is good, V-ray is still one of the best out there (though not realtime afaik)
It’s more like a nice render exporter integration into Unreal then VRay in real time.
in the slides it said that unity was possible, but “everyone” asked for unreal instead…
…so maybe unity users should go ask for it : )
its big win for them in architect/cad/product design etc world, since you can probably get those cool vray
scenes and materials now into VR then…