Hello.
I’m trying to bring lightmap from Vray to Unity, so I create near-far lightmap as same as beast.
Next, I set lightmap array size, near-far lighamap and lightmapST(scale, index, tiling, offset).
It seems to succeed at first, but it doesn’t become the scene brightness had hoped.
So, I think that when I create lightmap by beast, some file stores the scene brightness data.
Does anyone know about this ?