VRTK UI Pointer help

I’m using the VRTK plugin for unity (Unity Asset Store - The Best Assets for Game Making).

When I set the simple pointer to “always on” I still need to hold down the touchpad to activate menu items with the UI Pointer. Meaning if I have the simple pointer set to “always on” I need to hold down the touchpad then pull the trigger to activate a menu Item, I want to be able to just pull the trigger.

Anyone know of a simple way to fix this?

In my vive app development, i got the trigger functionality in my app from Curved UI asset (Unity Asset Store - The Best Assets for Game Making). There is a demo scene specific for Vive.

I think if you post this as issue in the VRTK Github site TheStoneFox will help you in no time. He did for me!