I have made a new project with a few cubes that have rigid bodies and OVR grabbable scripts. Imported the OVR Camera Rig, Local Avatar, Grabbable Right/Left. It all works as intended that I can grab these blocks, but when playing in the editor with VSYNC turned on, my framerate is sitting at a steady 30-35 fps. When I turned VSYNC off, it’s running smooth as butter but I can’t grab anything. Anything I should be turning on/off?
Again, VSYNC off and it’s running perfect.
I am using 2019.1.7 with an Oculus Rift S.