VSync Cutting Framerate to 30fps. 80+ when VSync is off.

I have made a new project with a few cubes that have rigid bodies and OVR grabbable scripts. Imported the OVR Camera Rig, Local Avatar, Grabbable Right/Left. It all works as intended that I can grab these blocks, but when playing in the editor with VSYNC turned on, my framerate is sitting at a steady 30-35 fps. When I turned VSYNC off, it’s running smooth as butter but I can’t grab anything. Anything I should be turning on/off?

Again, VSYNC off and it’s running perfect.

I am using 2019.1.7 with an Oculus Rift S.

I am wondering if it’s because I have my computer plugged into a TV? I am using a samsung ks8000 which I believe has a 120hz refresh rate.

UPDATE: It turned out to be the version of unity I was using. 2019.1.7 f was not cooperating with VSYNC on. But I downloaded 2018.2.0 and the problems subsided!