Hello,
I am noticing that when VSync is turned on while running from the editor I get 60fps steady (as to be expected). When I create a standalone build with VSync on, I get a fluctuating frame rate- high but with spikes that really affect performance.
I’ve tested this both in my project and in a blank one and the results are the same.
Anyone else having this issue?
Basically I want my standalone build to behave exactly like it does in the editor- no performance spikes, and no tearing.
I’m running 4.0
Thanks!