VSync in Play Mode

If I have VSync (Game view only) ticked in the editor player this is not inherited by the virtual player instances. If it does happen to be ticked it has to be unticked and ticked again to work. VSync being off is leading to very high CPU load which I only noticed due to it setting it off coil whine on my Macbook. :hot_face:

Is there a way of ensuring it’s always on for all instances?