Dear forum,
I cannot understand the difference between vsync “per second vertical blank” (vsync.count=1) and “per vertical blank” (vsync.count=2)
Anybody can help me?
Dear forum,
I cannot understand the difference between vsync “per second vertical blank” (vsync.count=1) and “per vertical blank” (vsync.count=2)
Anybody can help me?
http://lmgtfy.com/?q=unity+vsync
And clicking switch to scripting yields: Unity - Scripting API: QualitySettings.vSyncCount
Ok,
I read the info docs from Unity website, but technically I dont’t understand the difference between “per second” and “per VBlank”.
What are the difference?
Thanks
Nobody can explain me the difference? Thanks
vSync will match your framerate to your monitors refresh rate.
Most people have a 60Hz monitor and there for your max framerate witch vSync enabled is at 60FPS. If you choose to use to sync to every second VBlank it will cap your framerate to 30FPS ( every 2 frame for 60 posible hence the name )